Wherein Chris, Gregg and Jared talk about The new Microsoft Surface tablet, differences in developing for iOS and Android, and getting past Tier 1 Tech Support so you can solve your real problem.
Wherein John and Jared talk – for a while – about windows 8, GTA4, Games for Windows Live, Agile development practices and whether or not you should use event delegation in XNA.
Wherein John and Jared discuss C++, XNA Game Studio, Learning C#, The Adrenaline Rush that comes from solving complex problems and how little Jared knows about C++ in Visual Studio.
Wherein we talk about futurama references, The new Outlook.com from Microsoft, C# Dynamics, Micro ORMs and parents that don’t upgrade technology.
Wherein we welcome a new member to our crew, Keith! Also, we talk about the Skype open source project, Jareds lack of willpower, Steam Summer Sale, our favorite video games and John gives his lite review on the Google Nexus 7.
Wherein we talk about headphones, working out, biking, how John needs to get a dog, game programming books (checkout the Game Programming Gems series), Jared just finished the book Masters of Doom (the story about how id software came about) and highly recommends it, John describes how he designed our hit-detection code, he thinks it [...]
Wherein we talk about nodejs, John doesn’t conceive of timespans longer than 5 minutes, Github for Windows and the Github API, analytics and how it is expanding, we discuss the facebook downtime (not a lot of us use facebook), we talk about twitter getting rid of their hashbangs, we talk about unbreakable, – and how [...]
Wherein we discuss the burdens of family, migrating existing blogs to Github and using Jekyll for content publishing, going into debt to finance GOG and Steam summer sales, the lengths people will go to to get their startup off the ground, Randy Johnson, the trouble that 38 studios experienced, development costs for games.
Wherein John and I discuss, babies, wedding planning, responsibilities, starting a company – the paperwork and costs involved, finding time to actually think about things, creating humans, how babies look like siblings/relatives, how our group doesn’t talk when John is away, Starting a company involves a lot of paperwork, John and I reminisce about various hacks [...]
This is a special episode of The Pull Request wherein John and Jared catch up and discuss some interesting sites/project/code that they are working on: Get Off My Lawn. Get off my lawn is a isometric tower defense game that they are building together. Show notes after the break!